Out now! Visit

Oh no! The galaxy has been overrun by naughty space baddies, and the King of the Earth has tempted you into blowing them to smithereens by promising you some delicious biscuits from his royal selection box.

Blast your way through the galaxy’s many varied levels! Use your skills to change your route, find new levels, new enemies, unlock bonus challenge stages and fight the bosses to discover multiple endings!

Out now! Visit


Here’s some of the cool stuff you can see and do in Scoregasm. If you’re into arbitrary lists of things in games, you’re sure to get off on this!

• 43 levels to find in the main game
• 43 challenge levels to play
• Multiple routes and endings
• Over 100 different enemy types
• Fancy pants 3D graphics
• Online scores for every game mode
• Taggable user profiles for friends lists etc.
• Achievements
• Lots more…
• No, seriously, lot’s more!

If you want to follow Scoregasm’s progress, and check out all the latest info, screenshots and videos then visit my blog! Click Here!


  1. Shadari
    Posted June 4, 2010 at 7:06 am | Permalink

    Looks good. Any chance of this coming to Steam?

  2. Posted June 4, 2010 at 8:21 am | Permalink

    I’d love for Steam to sell it! I guess i should ask…


  3. marco
    Posted June 4, 2010 at 9:07 pm | Permalink

    I love that synthetic voice.
    How do you made it?

  4. Posted June 4, 2010 at 9:51 pm | Permalink

    I used the built in speech thing on my Mac. I have an applescript somewhere that saves .wav files of the speech output if you want it :)


  5. marco
    Posted June 5, 2010 at 2:38 pm | Permalink

    Thanks Charlie, however I don’t have a Mac, so I couldn’t use it..

  6. Posted June 5, 2010 at 3:17 pm | Permalink

    I’m sure there is some text to speech software for windows/linux :)


  7. marco
    Posted June 5, 2010 at 4:33 pm | Permalink

    yes, there are, however they miss that peculiar sound texture that sounds so cool and futuristic :D

  8. Posted June 5, 2010 at 4:37 pm | Permalink

    Ah, well i think i probably used a reverb and/or echo filter in Audacity to get that futurey effect. They sound quite plain otherwise.


  9. k1x
    Posted June 6, 2010 at 8:19 pm | Permalink

    Howabout some facebook buttons? :D

  10. Posted June 6, 2010 at 8:36 pm | Permalink

    Facebook is on the to-do list…


  11. Posted July 6, 2010 at 2:40 am | Permalink

    is scoregasm near its finish?

  12. Posted July 6, 2010 at 7:30 am | Permalink

    It’s getting very close! I’m hoping to release the game in August/September.


  13. Marc Fournier
    Posted October 2, 2010 at 5:09 pm | Permalink

    I started playing the Beta and it is an insidiously fun game. You are definitely evil and amazing.

    Can’t wait for the release.

    PS. On many of the levels, I actually cried out loud a few times not knowing what to expect and freaking out at what was being thrown at me.

    Great job !!!

  14. NickC
    Posted October 3, 2010 at 5:17 pm | Permalink

    Looks great; just my sort of game (although I’m not very good at them oddly). This is just crying out for a Steam release with achievements. I have no idea how viable Steam is for indies, but it’s a big audience, and there are plenty of indie games on there already. Can’t wait for the release.

  15. Posted October 4, 2010 at 5:28 pm | Permalink

    Haha! I’ve put lots of little surprises in this onw ;)


  16. Posted October 4, 2010 at 10:00 pm | Permalink

    A great-looking title folks, played it at the Eurogamer Expo and thought you might like to know that I gave it a brief mention as a ‘PC exclusive of particular note’, in my write-up of the expo for the MSN Tech section:

  17. Posted October 5, 2010 at 11:26 am | Permalink

    Thanks a lot!


  18. zanlok
    Posted November 4, 2010 at 9:46 am | Permalink

    Video looks like a great advancement in the Robotron / Geometry Wars genre. Looks a lot better than some random clone, all of which are still fun, mind you. (Can we say Grid Wars?) Since I lined here from the Blitz site, I’m curious if you’d mind mentioning more about the framework / technology stack you’ve been employing to code this thing.

  19. Posted November 4, 2010 at 10:17 am | Permalink


    I’ve used Blitzmax, MiniB3d, BASS, SQLite and some custom OpenGL stuff for particles etc. I use my own minimalist framework.


  20. escapedturkey
    Posted December 15, 2010 at 11:04 am | Permalink

    Is Scoregasm going to be released before xmas? Would love to play it over the holidays. :)

  21. Kremmit
    Posted December 28, 2010 at 4:20 am | Permalink

    Late 2010? Running out of time! :)

  22. Posted December 28, 2010 at 3:02 pm | Permalink

    I am terminally optimistic, that’s my problem ;P

  23. Elgarion
    Posted December 30, 2010 at 9:28 pm | Permalink

    So, Will it be available on steam? Could be quite a large sales booster, and it would be usefull for steam users like who are waiting for your game :)

  24. Posted December 31, 2010 at 11:35 am | Permalink

    It’d be great to get this on Steam, i haven’t heard anything from them yet though…


  25. Kimberley
    Posted April 5, 2011 at 11:21 pm | Permalink

    Charlie. You’re a god. I need this on an iOS device.

  26. Posted August 16, 2011 at 7:31 pm | Permalink

    I find it more than slightly mad that some people actually want to play your games on Steam, as if that would actually improve the gaming experience rather than turn it into a miserable slog through constant updates, unreliable servers and forced advertising. It’d definitely be good for you though, since Steam has proven itself very good at getting games in front of players. Just don’t ever make a Steam exclusive or I will be very upset.

    Anyway, Scoregasm looks awesome and I look forward to playing it!

  27. Posted August 16, 2011 at 10:03 pm | Permalink

    Oh wow.

    That’s quite good, that is.

  28. Posted August 17, 2011 at 2:09 pm | Permalink

    Thanks Dan! I’m pretty happy with it :D


  29. fyro11
    Posted August 27, 2011 at 1:35 pm | Permalink

    Any updates on getting it Steam-enabled?

    Btw, the benefits of Steam are:
    - to be able to play with your friends on Steam already
    - and voice -chat as a result of above
    - Steam overlay works beautifully
    - Steam is the biggest client with a 32mill client base so advertising will be effective
    - Many PC gamers don’t realise how bad the consoles have it compared to Steam


  30. Posted August 27, 2011 at 1:40 pm | Permalink

    I’ve sent the game to Valve, but i haven’t heard back yet.


  31. Posted September 1, 2011 at 9:01 pm | Permalink


    Where do you get the music for your games? : )


  32. Posted September 1, 2011 at 10:05 pm | Permalink

    For most of my games, the music is linked from the game page. For Scoregasm, John will be selling a high quality version of his soundtrack with a digital booklet etc. There will also be a low quality sample pack i think.


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